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Niklas received his PhD in Computer and Systems Science from Mid Sweden University with the thesis "Programming in grade 7-9: Action possibilities and constraints from the perspective of mathematics and technology teachers".

Niklas' research interests include programming, game-based learning, design science, learning analytics, and artificial intelligence. He is currently involved in the SPEDAT (Games for Computational Thinking) project at Mid Sweden University which aims to develop a digital game about programming to help students learn the basics of programming.